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> My current take on this is to view Jai/Zig/Odin/etc. as attempted C forks, quite often motivated by hubris and coming with the usual inconvenience of forks, a
by 90s_dev 1y ago
> My current take on this is to view Jai/Zig/Odin/etc. as attempted C forks, quite often motivated by hubris and coming with the usual inconvenience of forks, a lot of wasteful/redundant efforts put into small islands, each ruled by their own "benevolent" kings.
Didn't Rust do the same thing? We only call efforts wasteful until they become mainstream, then in retrospect we call it excitement driven prudence.
Anyway, is there an "Odin for C programmers" short guide, so I can learn it more quickly?
- stephc_int13 1y agoRust is a bit different, more like a C++ replacement and heavily focused on so-called memory safety, but with IMO many bad design decisions, while I consider Zig/Jai/Odin as merely "meh" I think that Rust is bad.
- cadu2 1y agoCan you comment you some of these decisions in Rust that you feel are bad? I enjoy the language and have done quite a bit of work with it so I might be blinded/biased. I feel some warts here and there (async fns, anyone?), but overall the thing works and `cargo` is really a blessing.
- stephc_int13 1y agoHorrendous compilation time. Unnecessary complexity everywhere, basically C++ but worse.
- bonzini 1y agoThere's a lot less complexity in Rust than C++. Compilation times are mostly due to lack of compiled code reuse, which is bad but not unsolvable.
- const_cast 1y ago> There's a lot less complexity in Rust than C++. Eh, I don't know, I don't think so absolutely. I think in the general "application" paths yes there's less complexity but as a language overall, no. The thing is Rust has all the same capabilities of C++, that is to say, everything. With that same strong emphasis on free abstractions - meaning, abstractions that do not cost anything more than if you wrote the implementation yourself. Templates and stuff are a rabbit hole but if you go down the path of procedural macros and generics in Rust it's more of the same. It gets crazy, wild, and super complex. But most people don't have to worry about that, because these sort of "squeeze every last bit of juice" features are most useful for library authors.
- pdpi 1y agoWhat about Rust's memory safety story justifies the "so-called" qualifier?
- stephc_int13 1y agoTo be clear, the design is pretty solid. But the marketing and storytelling around it is BS. This should be called hardening and the whole "unsafe" thing is also detrimental. Computer security and exploits is a highly complex topic, there are no silver bullets. Rust code is safer to some extent, but not "safe" from bugs and exploits.