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> And a change to something like an Arena like memory allocation strategy or something else reduces issues like that by a hell of a lot So for example if I hav
by yawaramin 1y ago
> And a change to something like an Arena like memory allocation strategy or something else reduces issues like that by a hell of a lot
So for example if I have a server, instead of allocating a Request object for each incoming request I should pre-allocate an arena of N request objects and just keep reusing them? Doesn't this blow up memory usage if I have a static pool of objects that may not be actually needed depending on traffic?