4 ms·
W1 had a tighter story. W2 expanded the world and w3 world is so huge it’s easy to lose the main story line. What I loved is that every individual sub story was
by nothercastle 1y ago
W1 had a tighter story. W2 expanded the world and w3 world is so huge it’s easy to lose the main story line. What I loved is that every individual sub story was well written and really made the world come to life.
Cyberpunks world is a mismash of different sci fi themes and not consistent, the gameplay is good but the story is a bit cringe.
- bluefirebrand 1y agoI cannot imagine weighting story and writing higher than gameplay when judging the quality of a videogame Every videogame journalist who writes about games from a "ludonarrative" perspective just comes across as someone who failed to get into writing about movies I have one criteria: is the game fun to play I can put up with a lot of cringe in a story if the game is fun After all, cutscenes and dialog are almost always skippable. Gameplay isn't I'll take Dark Souls minimalist storytelling or Cyberpunk's cringe storytelling but fun gameplay over any kind of game with mid gameplay and amazing writing Edit: I guess what I'm really saying is that for me, a good story and characters is icing, but games must be fun first. A bad game with good writing is still a bad game. A good game with bad writing is still a good game I do not understand why people place so much emphasis on non-gameplay elements when judging a game. Watch a show or read a book instead if story is your main concern
- nothercastle 1y agoA good story is relatively cheap and can make up for other issues in the game. If starfield had decent writing it could have been a b/c tier game dispite lackluster gameplay. The players imagination would have helped fill in the gaps