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> Sooner or later, almost everyone I talk to brings up the radically different cultural status of games and books This is why we can't have good things. Too ma
by makeitdouble 1y ago
> Sooner or later, almost everyone I talk to brings up the radically different cultural status of games and books
This is why we can't have good things. Too many people are stuck behind the status debate, and in particular caring about status also means protecting norms that might not be beneficial to one's art.
Basically, caring about being high brow is IMHO in opposition to being creative and innovative. It can be in small or big ways, but that happens at some level I guess.
The more interesting debate to me is where the money is: it's a lot easier to work in a field that can sustain creators, and if the money is in games, game creators will outlast the other field creators.
- sandspar 1y agoIt's The Guardian, a British newspaper for people who consider themselves upwardly mobile. Status anxiety is kind of their thing.
- xrhobo 1y agoI think this is just a human thing. The way science progresses one funeral at a time seems to apply to more than just science. I am actually learning Unreal engine for artistic purposes but I don't really like games. Video games for me are forever linked to growing up playing Atari and 16 bit Nintendo so it is hard to take seriously as art, even while learning Unreal to make art. True creativity, innovation and money usually don't go together. Composer Charles Ives I think is a really good example. Most of Ives life he would have introduced himself as an actuary in insurance. Ives also though probably doesn't make the same music if he didn't have the insurance income. The nature of the taste of the mass market in time almost dictates that only a few true lucky geniuses can be innovate, creative and make a great living all at the same time. We could probably have better things if we mythologized the life of someone like Ives that fits the present economic reality much better than The Beatles or Picasso.