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Said another way: Millions to billions harvested from app developers now returned.
by bradhe 1y ago
Said another way: Millions to billions harvested from app developers now returned.
- _aavaa_ 1y agoYeah “lost” is one way to describe no longer taking what doesn’t belong to you.
- dmitrygr 1y agoYou think all the work they do to bring you iOS does not deserve compensation? Or do you not believe that anyone who makes anything may set the price as they wish, and your only choice in a civilized society is to buy or not to buy?
- BoiledCabbage 1y ago> You think all the work they do to bring you iOS does not deserve compensation? Of course it does. And if iOS brings that much value, then charge a license fee for the purchase of iOS. But trying to recoup the cost of iOS by taking a cut if store transactions is anti-competitive. If the store were split off into its own company, would it make any sense to Apple for that company to take all the revenue for the value the store provides? Of course not. Let the store compete on its merits and charge for the value the store provides: API scanning, trusted market place, how publishers are treated... And compete against other stores providing those same values and picking their % cut.
- Lord-Jobo 1y agoThe price of the device is the compensation. If it's not enough, raise the price. Done. No need for a separate charge
- _aavaa_ 1y agoDo you think they’re also due 30% of all sales through Safari? Or 30% of all sales on macOS? Surely the work there is just as worthwhile as on iOS. They have been compensated, when people bought the hardware. Anything beyond that is blatant rent seeking and anti competitive. Replace the word Apple with Microsoft and see how ridiculous their stance is. Even Microsoft didn’t attempt to take a cut of every software and digital good sale.
- musicale 1y ago> Even Microsoft didn’t attempt to take a cut of every software and digital good sale. The closer comparison is with Microsoft's walled-garden game system and store: "Microsoft's Xbox Store charges a 30% commission on digital game sales and in-app purchases, aligning with industry standards." https://www.1d3.com/blog/platform-fees https://www.1d3.com/blog/platform-fees
- _aavaa_ 1y agoNo, the closest comparison is Apple's own devices that they also sell, Macs. The exact same store features many of the exact same apps (often literally the same executable). That store also takes 30%, but is not the only way to get apps on a MacBook. And I am eager to apply the sam standard to video game consoles; you can charge 30% to people to use your store, but you can't force them to use it, same as on PCs.
- snypher 1y agoShould I pay Microsoft for running a .BAT file I wrote? Should I pay Ford for the miles I drive in my vehicle? I already paid Apple, Microsoft and Ford for the products they sold me.
- musicale 1y ago> Said another way: Millions to billions harvested from app developers now returned For game developers, isn't this basically a platform fee? https://www.1d3.com/blog/platform-fees https://www.1d3.com/blog/platform-fees
- more_corn 1y agoYeah, pretty sure this money was illegally stolen.