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Not sure what country you're visiting from, but it's USD $14.99. One time only. edit: typo
by xenodium 1y ago
Not sure what country you're visiting from, but it's USD $14.99. One time only.
edit: typo
- dlehman 1y agoIt is indeed $19.99 here in Canada. While a one-time fee seems preferable from a customer-standpoint, I personally prefer annual subscription fees. It allows for a potentially lower initial cost, making it more accessible to potential customers, but--more importantly--provides an obvious recurring revenue model for the author, hopefully implying on-going development. Ideally you would retain access to the app if your annual subscription lapses, but could receive upgrades after reviving your subscription. Whenever there is a one-time fee for an "average" app (no offense intended), I always wonder how the author can afford to keep updating it in the future.
- xenodium 1y agoThank you. This is encouraging to hear from a potential user. There may be a middle ground where new features are sold separately (specially feature requests). Having said that, everything you get today with v1 will remain covered by what you paid for the app. No rug-pulling ever to force folks into a subscription.
- lycopodiopsida 1y agoIt is how Beorg does it - they have a subscription covering everything, but users can also buy singe features. However, I imagine that at some point the coding will get quite complex - developer has to build a couple of feature toggles and ensure that they work well in every imaginable combination.
- barnabee 1y agoThank you for not going down the subscription route! I'm much more willing to buy a $15 app if it feels like it has legs even if I may give up with it after a month or two than to possibly lock myself into a much smaller amount forever. The amount I'm willing to pay on the app store only goes up if the app is _also_ open source.