2 ms·
I've had good success with GSAP in a game I've been working on. For whatever reason I found it's tween and timeline a little complicated to reason about when ch
by rorylaitila 1y ago
I've had good success with GSAP in a game I've been working on. For whatever reason I found it's tween and timeline a little complicated to reason about when chaining animations. But it otherwise is fast and rock solid. You can also use it to interpolate and time anything, not just animations.