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I now avoid jobs that pressure everyone into thinking a good show or project can only be created at the expense of everyone’s well being. Even if the IP they’re
by aaronbrethorst 1y ago
I now avoid jobs that pressure everyone into thinking a good show or project can only be created at the expense of everyone’s well being. Even if the IP they’re offering you a chance to work on is exciting (and unfortunately I’ve seen way too many times now how this can be used as a bargaining chip to mistreat people). It doesn’t have to be that way. You can make something great without killing your crew.
hear hear.
- jazzcomputer 1y agoI came across a game studio a few years ago here in NZ that does it right. I worked in a hot desk place that housed their studio in a space - they were never working past 5.30, had amazing staff reviews (they did them in a space where I could overhear them), have a good IP, good wage packages, excellent internal mentoring, a good gender split, recruit diverse staff. I'm pretty sure there's a few other studios here too which are good. I'm just sharing this 'cos, well... it's nice to hear the positives.
- unsnap_biceps 1y agoIf you're willing to share their name, I'd love to take a look at their games and support a positive place.
- jazzcomputer 1y agoRunaway Play I also hear good things about Dinosaur Polo Club
- unsnap_biceps 1y agoFunny! I have played both the games Dinosaur Polo Club has released. I'll take a gander at Runaway Play later this weekend. Thank you for the pointer!
- ekianjo 1y ago> You can make something great without killing your crew. You could get many counter examples of projects that did very well and where everyone was in crunch mode for the last 6 months. There is no rule out there and one team being successful once doing things one way is not a proof of anything
- diatone 1y agoDon’t think Catriona was commenting about whether or not it’s possible to make something great period. More that greatness doesn’t excuse not treating people like human beings
- ninkendo 1y agoWas this in the article somewhere? I searched and didn’t see it (and I’m most interested in why she left, and haven’t found anything on it.)
- jwmerrill 1y agoThe article is a four part series.
- aaronbrethorst 1y agoWeird, I think the link changed. I was quoting from part 3, I believe, and it’s been changed to part 1. Edit: yeah part 3 https://goodsniff.substack.com/p/creating-bluey-tales-from-the-art-eae https://goodsniff.substack.com/p/creating-bluey-tales-from-t...