3 ms·
I don't think it's a pipe dream from an 'amount of compute' perspective. Any competent person can simulate 100 atoms in a crystal of some material, and say "wh
by londons_explore 2y ago
I don't think it's a pipe dream from an 'amount of compute' perspective.
Any competent person can simulate 100 atoms in a crystal of some material, and say "whoa, it seems the bulk of this material behaves like a spring with f=kx, lets replace the individual atom simulation with a bulk simulation which is computationally far cheaper", and then we can simulate trillions of atoms.
I don't see why AI couldn't do the same.
- xigency 2y agoOne trillion atoms of the heaviest element is less than a nanogram. I get your point it's just that we can't even simulate all the blades of grass on a one acre lawn with every shortcut we have. Really I think it would be cool to explore -- I've been working on a procedural game engine (conceptually at least) for a long time and want to incorporate even "basic" things like chemistry. I think it's still decades away for that, not even considering quantum phenomena.