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Not really. Any game where your game-world movements don't match your real-world movements is what causes motion sickness. It's as simple as that. If you're
by Sohcahtoa82 1y ago
Not really.
Any game where your game-world movements don't match your real-world movements is what causes motion sickness.
It's as simple as that. If you're sitting in a mech, once the mech moves, you're likely to get sick, because you're moving in the game world, but not the real world.
There are ways to kind of fool your brain to make it work, but it's not 100%. For example, in Gorn, one of the movement options is to move an arm forward, then pull it back while holding the trigger, kind of like you're pulling the world. But if you alternate arms as you do it, your arms kind of simulate the swinging motion of walking, and that can be enough to drastically reduce or even eliminate the sickness.
- LorenDB 1y agoThere are also efforts to create patches that provide neural stimuli to fool your brain into thinking you've moved. Reportedly Valve has looked into those in the past.
- 9dev 1y agoWhy wouldn’t the same thing apply when driving a car in RL, however?
- Dr4kn 1y agoIt does. When your acceleration changes you feel it and if you don't you might get sick. If your acceleration is static there are no additional forces on you
- Wowfunhappy 1y agoIn real life, you can feel the acceleration of the car.
- hnlmorg 1y agoBecause in real life you do feel the effects of bends in the road, acceleration, breaking, and the terrain under your wheels.
- wlesieutre 1y agoYou feel the acceleration and braking and turning when you’re in a real car.
- nkrisc 1y agoFor many people it does. However for most it does Not because you aren’t standing still. You’re actually moving.
- cassianoleal 1y agoCar sickness is very real though, only maybe not as much for the driver. I never used to have it, but in modern cars where accelerations are much higher and you're much more disconnected from the outside in terms of how much you can see and hear, it's almost a certainty. This is especially true on the backseat where it can also get fairly claustrophobic.
- bisby 1y agoAnd the worst part is that it goes both ways. Brain expects movement (from visual stimuli) and doesn't feel any movement? Nausea. (VR sickness) Brain expects stability (from visual stimuli) and feels movement? Nausea. (Sea sickness). This is why when you're sea sick they tell you to watch the horizon, because if you watch the horizon, you can tell that the horizon is going up and down and your brain can correlate that to the motion.