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Hey evan Just wondering, can you import 3d models into this envireonment? Im still pining for a less "code" driven environment for this than max/msp modalsys.
by an_aparallel 1y ago
Hey evan
Just wondering, can you import 3d models into this envireonment? Im still pining for a less "code" driven environment for this than max/msp modalsys.
- humbledrone 1y agoYou can replace all the 3D models and skyboxes. Everything is in open formats, wrapped up in zip files. See: https://anukari.com/support/faq#custom-skyboxes https://anukari.com/support/faq#custom-skyboxes https://anukari.com/support/faq#custom-skins https://anukari.com/support/faq#custom-skins AFAIK nobody has attempted this yet, so the write-up might not be perfect. If you try it, let me know how it goes!
- an_aparallel 1y agoAwesome, say i import a bugle model, for arguments sake, does anakuri support a wind stream? I dont see air/wind listed as an object like you see bow and pluck
- humbledrone 1y agoNo wind-type model so far, though the bow model can do some rather flute-y sounds (in fact for the current bow model, I might even argue that it is better for pan flute stuff than sounding like a realistic bow).
- an_aparallel 1y agoThanks Evan, is that because wind models are complex to model?
- humbledrone 1y agoHonestly I just haven't given wind models much thought yet! Long-term once it's stable and fast everywhere, I look forward to adding more physics features, and this is the kind of thing I'd love to look into.