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I don't mind if there's meaningful choice that can affect later gameplay, but clicking through lines of dialogue feels like an unnecessary step. (Again, I'm com
by flkiwi 1y ago
I don't mind if there's meaningful choice that can affect later gameplay, but clicking through lines of dialogue feels like an unnecessary step. (Again, I'm completely open to the response that this is just how it is in this genre, but from a more general audience perspective it feels strange.)
- imbnwa 1y agoLikely a business decision to save on VA billable hours via nostalgic RPG trope.
- flkiwi 1y agoVA = "voice actor"? Because, if so, that's the funniest part: having to click A after someone responds, in spoken words as well as onscreen, "Hmmmm". It's almost charming, but it seemed deeply, deeply unnecessary to me. (Also just a quirk so far.)
- imbnwa 1y agoYou're right, I missed that you were talking about the click-through dialogue specifically for the special event dialogues