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I work in the video game industry and recently saw a chart on the predicted growth of AR/VR (as calculated at the time) over the last decade (i.e. updated predi
by YesBox 1y ago
I work in the video game industry and recently saw a chart on the predicted growth of AR/VR (as calculated at the time) over the last decade (i.e. updated predictions over time by various groups). The curves all start curving straight up at the beginning of the chart, and each successive year, they become flatter and flatter. The amusing thing is that the actual sales are drawn below all the predictions and it's basically a flat line (averaged out)
Source (Page 48): https://www.matthewball.co/all/stateofvideogaming2025 https://www.matthewball.co/all/stateofvideogaming2025
Im really curious what Meta/Apple/Microsoft are predicting for the future
- tokioyoyo 1y agoNobody solved the biggest barrier to VR — it’s incredibly inconvenient compared to other options. And of course, the fun games are lacking too.
- snowwrestler 1y agoThank you for sharing that chart, it is amazing. Gonna put that in my pocket to pull out next time someone is touting a consultant’s overly rosy market forecast.
- xnx 1y agoExcellent chart. The exact opposite of this solar one where actual keeps beating the predictions: https://www.reddit.com/r/solar/comments/1dknl7x/predictions_vs_reality_for_solar_energy_growth/ https://www.reddit.com/r/solar/comments/1dknl7x/predictions_...