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> the coworking space pays the app's company a considerable fee to manage access to the doors and audit logs and such, so it's not that it's subsidized by brain
by mullingitover 1y ago
> the coworking space pays the app's company a considerable fee to manage access to the doors and audit logs and such, so it's not that it's subsidized by brainrot games.
I think you're well aware that these fees don't go toward the iOS SDK licensing/infra/staffing/security/distribution costs of the app and the App Store. That's what is being subsidized by the brainrot games.
Furthermore, there's nothing stopping that app maker from bypassing the app store and simply making a webapp, so this argument that you need an iphone to open the door is really moot. It's not the smartphone makers' fault that the door company's customers demand this product.
- TheDong 1y ago> Furthermore, there's nothing stopping that app maker from bypassing the app store and simply making a webapp, so this argument that you need an iphone to open the door is really moot The door opener uses NFC, and iOS does not allow webapps to use NFC, only app-store apps: https://caniuse.com/webnfc https://caniuse.com/webnfc Apple has consistently made the experience of using webapps worse, including making installing them so convoluted that most users continue to not even know they exist.