2 ms·
The second.
by anthk 2y ago
The second.
- MindSpunk 2y agoNo, not really. Everything is just rasterized triangles now, but whether they're textured or not is up to the shader your using. A non-textured triangle will be faster than a textured one as it can just return a literal in the pixel shader instead of wasting time sampling a texture for each pixel. However a single texture sample is so cheap on modern hardware that a specialized path for solid colors wouldn't be worth the complexity in a 2D setting. It's fast enough.