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I honestly think that writing an adventure can be best done by first creating an adventure-writing DSL (in C, if you like). A few observations on the C code (I
by zabzonk 2y ago
I honestly think that writing an adventure can be best done by first creating an adventure-writing DSL (in C, if you like).
A few observations on the C code (I didn't read all of it):
- please, no strtok
- a little more concentration on the UI, for example not using strcmp to test inputs
- make all preprocessor definitions be uppercase
- those conditional operators confused the hell out of me - just use if/else
- shortrounddev2 2y agoJust use _s for each stdlib function
- johnbellone 2y agoI am going to have nightmares from 30 years ago about writing an ANSI color parser. Or text serialization to hand jammed file formats.