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> We then create stories about their incentives Reminds me of Heinlein's razor, lol: "Never attribute to malice that which can be adequately explained by stupi
by smj-edison 1y ago
> We then create stories about their incentives
Reminds me of Heinlein's razor, lol: "Never attribute to malice that which can be adequately explained by stupidity."
On the topic of communicating complex systems, Dynamic Land[1] is explicitly working on explaining systems through interactive visualizations (among other things), you might find it interesting! It's still in the research phase, but I love that it engages as many senses as possible to help build intuition.
[1] https://dynamicland.org https://dynamicland.org
- robocat 1y agodynamicland is interesting. The website looks great - definitely some motivated graphic designers (although I had a few usability issues using mobile Safari). That said, I would definitely love to visit the labs to have a play with some of the stuff they have been developing demonstrated in https://dynamicland.org/publications/ https://dynamicland.org/publications/ (Note: can't click/tap pretty tabs on right - the headings on the page are the links to click/tap)
- smj-edison 1y agoYeah. Unfortunately they haven't published any of the code or instructions (sometimes it seems like Bret Victor is a perfectionist), but folk computer[1] has been a lot more open (I've set up my own system). It still is missing a lot of features though. [1] https://folk.computer/ https://folk.computer/