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Oh yeah, multipath is the term I was thinking of. As I recall, the issues were that a "longer" path may have a stronger signal than a more "direct" path, and th
by Scene_Cast2 1y ago
Oh yeah, multipath is the term I was thinking of. As I recall, the issues were that a "longer" path may have a stronger signal than a more "direct" path, and that a straight line of sight path is not a given.