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I wonder which model is the best to output standard 2d game resources: - N by N sprite sheets - Isometric sprite sheets Basically anything that I can directl
by hnthrowaway0315 1y ago
I wonder which model is the best to output standard 2d game resources:
- N by N sprite sheets
- Isometric sprite sheets
Basically anything that I can directly drop into my little game engine.
- GaggiX 1y agohttps://www.pixellab.ai/ https://www.pixellab.ai/ Maybe this one.
- hnthrowaway0315 1y agoThanks. I'm trying out this one. But somehow it is just spinning. I wonder why.
- acyou 1y agoWhich 2D game engine do you use? What is the game?
- hnthrowaway0315 1y agoI'm writing my own engine. I'm trying to generate something similar to the original Ultima-IV style spritesheet. https://wiki.ultimacodex.com/images/0/0d/Ultima_4_-_Tiles.png https://wiki.ultimacodex.com/images/0/0d/Ultima_4_-_Tiles.pn...
- acyou 1y agoVery cool, are you using WebGL? Or WebGPU?
- hnthrowaway0315 1y agoThanks, it's just a simple C++/SDL2 engine, unfinished though.
- MajidManzarpour 1y ago4o can do some basic sprite sheets, fidelity isn't perfect but it can be cleaned up https://x.com/majidmanzarpour/status/1905666221225197790 https://x.com/majidmanzarpour/status/1905666221225197790