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There's nothing really to "throw away" that would make it slighter and smaller whilst still keeping your desired feature set. The reality is that you're using
by andybak 1y ago
There's nothing really to "throw away" that would make it slighter and smaller whilst still keeping your desired feature set.
The reality is that you're using the VR/AR features in one specific way - not that you're not using VR/AR
It's possible a slightly weaker CPU or GPU could be used but I don't think so and in any case the effects of that would be on cost not on weight. And I don't think the difference would be significant.
- vFunct 1y agoIf used as a display only, get rid of the M2 CPU subsystem, get rid of the external display, and maybe some of the cameras.
- andybak 1y agoThe external display being the EyeSight thing? I agree there. That's an expensive boondoggle that will probably be missing in the next iteration in any case. I don't think you can get rid of cameras without reducing the gesture tracking fidelity. That's the reason the Vision Pro has so many cameras. > M2 CPU subsystem Not clear on what this means without looking up the spec sheet. Do you mean "use a slower CPU" or something else? If the former - it won't help that much with size or weight. Sounds like you're really looking for something like the Bigscreen Beyond?