3 ms·
I do not see how to use this system. It just says what it is. The github also specifies a format but says nothing about usage, and neither do the Rust docs.
by survirtual 1y ago
I do not see how to use this system. It just says what it is. The github also specifies a format but says nothing about usage, and neither do the Rust docs.
How do I feed in a mesh or something and it outputs an algorithmically generated slat furniture? This simple example would make things usable.
- troyvit 1y agoIt took me awhile, but their home page has a good code example and a link to some github projects. I grabbed one of their code examples and fed it into the web viewer, then followed along as I read about the format on the home page. From there I think you could experiment with different widths, heights and depths and eventually come away able to build a slat-based piece of furniture with a text editor. I don't think I could write something from the ground up in this language without a lot of work, but on the other hand I've seen people using CAD programs and the goofiness that happens when, for instance, they have a few hidden points they didn't know about. This format avoids all that pretty nicely.