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Apple is big enough to sponsor Godot and should if they want to burden their maintainers with extra work long term.
by skeptrune 1y ago
Apple is big enough to sponsor Godot and should if they want to burden their maintainers with extra work long term.
- mort96 1y agoI agree. I'm just saying that the result of responding "no, we won't accept this PR because we won't support visionOS until it supports OpenXR" only results in Godot not support ion visionOS. It doesn't result in visionOS gaining OpenXR support. Now that doesn't mean it would be the wrong choice for the Godot project, they don't have to support visionOS.