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> Is it really necessary to restate the advantages of rewriting in Rust in every such project? I'm with you when the "source" project is C/C++ or something in
by wolrah 1y ago
> Is it really necessary to restate the advantages of rewriting in Rust in every such project?
I'm with you when the "source" project is C/C++ or something in that realm, but when we're coming from an already memory-safe language I do think some sort of explanation is helpful. I see Homebrew as more of a "glue" application where its own performance isn't exactly critical as it coordinates processes that are much slower so I don't really care if it's a bit faster.