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Show HN: Trailmarks – Huge, browser-based, Carmen Sandiego-style travel game
I'd love to have people test-play my Carmen Sandiego/Backpacker style travel game. It's a retro genre... but if you like geography and quizzes, you'll like this! It's a working alpha with most of the content I intend to add, but I need to have people give it a try now before I decide which directions to fully develop!
I'm torn between putting effort into missions, more advanced in-game trading economy or creating more of a narrative. But I'm also curious if you get the navigation, if the core gameplay makes sense and if you want to continue playing, basically.
Hope you find it worth playing. It's a pure browser game with no login, you're playing for free immediately in this alpha! Please feel welcome to DM feedback or reply or anything!
- ArthurGallery 1y agoHow did you create the questions? I get that they are AI generated but how do you avoid halluciniations? They seem solid enough.
- matsxmats 1y agoThanks for asking! A few different things, and it's probably not perfect yet. But a few things: + I've worked on a quiz app for a year so I have a bit of a polished prompt + writing good example questions + letting the AI choose the quiz topics + double checking with a different LLM. So GPT 4.5 reviewed questions from Claude and so on. I think the percentage of hallucinations are at the same level as something written entirely by humans now.
- CactusOnFire 1y agoThis is fun, though I will note that when traveling, my new location didn't factor in, and all my locations were based on my initial locale. Might be me being a firefox user. Edit, tried in Chrome - still didn't work.
- matsxmats 1y agoOops, thanks for letting me know. Of course I had to introduce a bug when putting it live. It is fixed now, hope you'll enjoy a nice trail of pins across the planet ;)
- wingerlang 1y agoNice, definitely gave backpacker vibes. Some issues: - It doesn't "feel" like a game, it felt a bit aimless. Maybe some missions like travel to X countries, do Y things, within Z starting budget. - The "X" at the top of the screen feels disjointed. - The popup covers the pin sometimes. - I wanted to click the departures to travel onwards. - Clicking the true/false feels odd, I was not sure whether I correctly guessed or not sometimes. Is this genre alive at all nowadays?
- matsxmats 1y agoTrying to make this genre come alive again with this! :) Your feedback is noted! I have a mission system (bottom right corner), and indeed one thing I'm wondering is if I need to deck it out and make more of a fuss about it. I think you're right - it will help in making it a game. Thanks a lot for bringing it up. And thanks for the UI feedback too!
- wingerlang 1y agoI took the initial "type" to be more of a difficulty or question-types, not about missions. Even so, clicking the bottom I get this: > The mission of your game. Complete all your levels and achievements, and you can return to London a success. Can you go to London yet? Nope! Which is both confusing (I am in London) and aimless ("Do everything"). Definitely needs some more attention. I also wish I could click-and-drag the cards, or simply click to focus, keeps tripping me up.
- matsxmats 1y agoOk, great to know. The achievement logic is half-baked because I don't really know if people would care or not. The way I'm reading you it sounds like you, at least, would like to see it more fleshed out. Which is cool, I got a ton of ideas for it! Why would you like to click-and-drag and focus on the cards? Where would you drag them? This is interesting, I haven't thought about this at all.
- 1y ago
- elijahwright 1y agoThis actually amused me for a few minutes - I played Carmen Sandiego last in the very early 90s and I got a nice nostalgia hit from this. OIDC logins and a backend where you can store progress and achievements would be a nice addition. Heck, even storing the data in my local browser’s store would be okay. :-)
- elijahwright 1y ago(And now I’m off to search for Backpacker on board game geek…)