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Nah, this was the book on how to write programs in the dominant end-user language of the day. Few of the games are all that memorable, really; the coolness lay
by wduquette 1y ago
Nah, this was the book on how to write programs in the dominant end-user language of the day. Few of the games are all that memorable, really; the coolness lay in making the computer do things, in building something that was interactive. The book appeared in a brief shining moment when literally anyone could write meaningful programs without requiring vast amounts of training—-and then, like me and so many others, could grow and learn as the industry grew.