3 ms·
For SNES - absolutely, if you get an FXPAK PRO and proxy over USB. It would be slooow, though, the transfer rate isn’t amazing (limitation on the firmware side,
by a_t48 1y ago
For SNES - absolutely, if you get an FXPAK PRO and proxy over USB. It would be slooow, though, the transfer rate isn’t amazing (limitation on the firmware side, probably due to ancient USB standard?). Basically though - write incoming packets to a well known place in RAM, read another well known place in RAM for outgoing packets. The good news is that you have 12MB of ROM to work with. The bad news is that you really don’t want to transfer too much data at once, and you only get 128Kb of RAM. Not sure if you could do this easily with an NES, I don’t know if the everdrive supports RAM access over USB (it doesn’t on GB* which makes me super sad).
See also https://youtu.be/bsMV0EAF25o?si=Q6i8EH0HMMPa8xA3 https://youtu.be/bsMV0EAF25o?si=Q6i8EH0HMMPa8xA3 for doing this (sorta) via serial over the controller ports (basically…)
- a_t48 1y agoOhh https://github.com/mupfdev/SNESoIP https://github.com/mupfdev/SNESoIP exists too