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and they're only using a slightly modified version of OpenGL ES 2.0 I read someplace - can't remember where exactly - that AAA PS3 games generally don't use Op
by dkersten 14y ago
and they're only using a slightly modified version of OpenGL ES 2.0
I read someplace - can't remember where exactly - that AAA PS3 games generally don't use OpenGL ES at all but instead use some kind of more direct access. There's also RSXGL, which implements the OpenGL 3.1 Core API.