4 ms·
I want to believe they've improved the process by a lot since then, including getting the lighting right. Although I'm sure most of that is done in post-process
by Cthulhu_ 2y ago
I want to believe they've improved the process by a lot since then, including getting the lighting right. Although I'm sure most of that is done in post-processing.
The making of The Mandalorian is interesting though, by using a projected screen as the set rendered in realtime, they can get the environmental lighting on the actors correct as well without much post-processing.
- joshvm 2y agoThe Volume is pretty cool. A practical version of this that's often overlooked is Oblivion (probably because the plot is naff). The "sky tower" set is physical with 270 degrees of front projection to handle the sky. It would have been a lot harder to convincingly re-create all the optical effects and not worry about what light would look like scattered off glass or other occluding objects. https://www.fdtimes.com/2013/03/29/claudio-miranda-asc-on-oblivion/ https://www.fdtimes.com/2013/03/29/claudio-miranda-asc-on-ob... Another example is the motion simulator/projector setup from First Man, which makes the cockpit and landing sequences look so good. They won best VFX. https://youtu.be/sw57ORTgGG4?si=NjRNt551HJhL_l9k&t=193 https://youtu.be/sw57ORTgGG4?si=NjRNt551HJhL_l9k&t=193 (relevant footage starts around 3:13) https://www.youtube.com/watch?v=UChwuyWVzsI https://www.youtube.com/watch?v=UChwuyWVzsI
- DidYaWipe 2y agoYes, but using LED walls like that has a drawback: The scene is baked in. Although it generally looks better than greenscreen, you can't change it afterward.