3 ms·
I think the lack of guardrails are what helped me relax with it. Because there was no “right” way, I didn’t have to worry about doing anything wrong. It also al
by al_borland 2y ago
I think the lack of guardrails are what helped me relax with it. Because there was no “right” way, I didn’t have to worry about doing anything wrong. It also allowed for doing multiple play throughs with various self imposed rules. For example, I am the type to always save my good weapons and never use them, so I did a play through where I always used my strongest weapons first. I did another where I tried to see how hard I could get not fighting anything and being a pacifist. Another with no armor or no health/stamina upgrades. All of these required different tactics which kept it interesting.