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Very cool! Minor nitpick though: DOOM didn’t use raycasting. This is really a Wolfenstein 3D-like, since Wolf3D did use ray casting.
by bananaboy 2y ago
Very cool! Minor nitpick though: DOOM didn’t use raycasting. This is really a Wolfenstein 3D-like, since Wolf3D did use ray casting.
- Narishma 2y agoGiven the lack of textured walls, it's more like a Hovertank 3D-like.
- bananaboy 2y agoAbsolutely! I figured people are more familiar with wolf3d though.
- kuberwastaken 2y agoI mean- I wanted textures but that's borderline impossible with the size
- Max-q 2y agoThis is the obligatory comment on every ray casting game calling itself Doom like. I was scrolling down the page, checking if I had to add it, but luckily it was already done :-D
- bananaboy 2y agoI have been doing the same since the 90s reading people on usenet calling DOOM raycasting hahaha
- kuberwastaken 2y agoI KNOW haha! I wanted to include the backrooms concept with the infinite map and such and Wolfenstein 3D seemed fitting for the theme haha