5 ms·
Yeah, just look at how fractured the Godot community is. (it's not)
by seba_dos1 2y ago
Yeah, just look at how fractured the Godot community is.
(it's not)
- sarchertech 2y agoThat’s because the user base isn’t big enough yet for Amazon to make a paid version. Or no one at Amazon has figured out a way to monetize a game engine yet. If they do, look out.
- deleted 2y ago[deleted]
- seba_dos1 2y agoGodot's user base is already bigger than Amazon Lumberyard's (now O3DE). Unlike Defold, both Godot and O3DE are actually free.
- sarchertech 2y agoYou can’t really look at overall user base, you have to look at the number of users making enough money off of Godot that they’re willing to pay for commercial features. That number is vastly smaller. If Godot games were making anywhere near the revenue that Untity games do, I’m willing to bet they’d there would be an Amazon fork.
- seba_dos1 2y agoIt's you who brought user base size in. (and it's still bigger for Godot)
- sarchertech 2y agoAnd now I’m clarifying that I should have been more precise when I said user base. Amazon clearly doesn’t care about users that aren’t going to make them money. It also doesn’t matter what the user base is today. It matters what it might be tomorrow. It’s not easy to change your license. If you wait until Amazon is coming for you, it’s too late to do anything to stop it.
- DecoySalamander 2y agoIt is a bit fractured - there is a Redot fork. But that was caused by governance issues, not anyone's desire to sell the engine.