4 ms·
GC doesn't exactly solve your memory problem; it typically means that your memory problem gets deferred quite far until you can't ignore that. Of course it is a
by lifthrasiir 2y ago
GC doesn't exactly solve your memory problem; it typically means that your memory problem gets deferred quite far until you can't ignore that. Of course it is also quite likely that your program will never grow to that point, which is why GC works in general, but also why there exists a desire to avoid it when makes sense.
- sph 2y agoThat’s fair, no resource is unlimited. My point is that memory is usually the least of one’s problem, even on average machines. Productivity and CPU usage tend to be the bottleneck as a developer and a user. GC is mostly a performance problem rather than a memory one, and well-designed language can minimize the impact of it. (I am working on a message-passing language, and only allowing GC after a reply greatly simplifies the design and performance characteristics)
- charleslmunger 2y ago>My point is that memory is usually the least of one’s problem, even on average machines. The average machine a person directly interacts with is a phone or TV at this point, both of which have major BoM restrictions and high pixel density displays. Memory is the primary determination of performance in such environments. On desktops and servers, CPU performance is bottlenecked on memory - garbage collection isn't necessarily a problem there, but the nature of separate allocations and pointer chasing is. On battery, garbage collection costs significant power and so it gets deferred (at least for full collections) until it's unavoidable. In practice this means that a large amount of heap space is "dead", which costs memory. Your language sounds interesting - I've always thought that it would be cool to have a language where generational GC was exposed to the programmer. If you have a server, you can have one new generation arena per request with a write barrier for incoming references from the old generation to the new. Then you could perform young GC after every request, only paying for traversal+move of objects that survived.
- mjburgess 2y agoNot sure why you're down-voted, this is correct. In games you have 16ms to draw billion+ triangles (etc.). In web, you have 100ms to round-trip a request under abitarily high load (etc.) Cases where you cannot "stop the world" at random and just "clean up garbage" are quite common in programming. And when they happen in GC'd languages, you're much worse off.
- immibis 2y agoJava's ZGC claims O(1) pause time of 0.05ms. (As with any low-pause collector, the rest of your code is uniformly slower by some percentage because it has to make sure not to step on the toes of the concurrently-running collector.)
- Ygg2 2y ago> Java's ZGC claims O(1) pause time of 0.05ms In practice it's actually closer to 10ms for large heaps. Large being around 220 GB.
- riku_iki 2y agoWith Java, the issue is that each allocated object carries significant memory footprint, as result total memory consumption is much higher compared to C++: https://benchmarksgame-team.pages.debian.net/benchmarksgame/fastest/javavm-gpp.html https://benchmarksgame-team.pages.debian.net/benchmarksgame/...
- igouy 2y agoThe benchmarks game shows memory use with default GC settings (as a way to uncover space-time tradeoffs), mostly for tiny tiny programs that hardly use memory. Less difference — mandelbrot, k-nucleotide, reverse-complement, regex-redux — when the task requires memory to be used. Less with GraalVM native-image: https://benchmarksgame-team.pages.debian.net/benchmarksgame/fastest/java.html https://benchmarksgame-team.pages.debian.net/benchmarksgame/...
- 2y ago
- throwawaymaths 2y agoeh, there are GC languages famous for high uptimes and deployed in places where it "basically runs forever with no intervention", so in practice with the right GC and application scope, "deferring the concern till the heat death of the universe" (or until a CVE forces a soft update) is possible.
- lifthrasiir 2y agoThat's exactly why I said "it is also quite likely that your program will never grow to that point". Of course you need non-trivial knowledge to determine whether your application and GC satisfy that criteria.