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> a mobile game that will suck in more people for longer that costs most players $0.00 You realize that most mobile gaming operate on the same aspects of explo
by deafpolygon 2y ago
> a mobile game that will suck in more people for longer that costs most players $0.00
You realize that most mobile gaming operate on the same aspects of exploiting addiction, manipulating young people, and so on, who don't understand the value of money or have a distorted perception of how much things cost.
Somewhere between 1% to 5% of all the players that play the game are addicted or hooked into addiction through the use of dark patterns, behavioral manipulation or intentionally misleading game mechanics. They account for a "whale's" portion of the revenue.
They shouldn't be allowed, honestly.
- PaulHoule 2y agoYeah, but many of them are good games, otherwise, in an industry that is often failing to connect with fans. Nikki is heartwarming, Arknights is a tower defense game in a decade that hasn’t had any, like it not Azur Lane has inspired more fandom than almost anything, I meet so many players that got into Genshin Impact who aren’t playing tired JRPGs.