3 ms·
i think what the OP meant was the end of indie game dev for great devs who don't want to do any marketing. in that case, partnering with a publisher makes a lo
by bazookaBen 14y ago
i think what the OP meant was the end of indie game dev for great devs who don't want to do any marketing.
in that case, partnering with a publisher makes a lot of sense. For example, Flight, the iOS game heavily promoted by ArmorGames could have gone it alone, but decided otherwise.
- bazookaBen 14y agolink : http://armorgames.com/news/151/flight-available-on-all-ios-devices http://armorgames.com/news/151/flight-available-on-all-ios-d...