4 ms·
App stores will never remove the need for other advertising. Why not send review copies to the major Android, tech, and gaming websites, and see if they put som
by CrazedGeek 14y ago
App stores will never remove the need for other advertising. Why not send review copies to the major Android, tech, and gaming websites, and see if they put something up? Why not put something up on AdMob? Why not do giveaways of the game? Why not put it on a competing app store? There are many legitimate answers to these, but relying on the Google Gods to sell your product for you is just silly. (Whether Google's cut is then justified is a different matter entirely.)
- mwd_ 14y agoI'd love to give away free copies of my Android game but I don't think Google Play supports promo codes. You also can't start out with a free app and then convert to a paid app later. Of course, a common approach is to have a free version and a paid version (or make your game ad-supported, or add in-game purchases). "Just In", if it worked, would be great.
- shazow 14y agoYou could just send out a link to the .apk, it doesn't even need to be through the store.
- hackerpolicy 14y agoI've always wondered, what would happen to Google's 30% cut if they implemented promo codes, and I used it to send a few copies of my paid app?
- shinratdr 14y agoThat's why Apple limits the number of promo codes you can issue to 50 per version last time I checked, so you can't sell the codes to users and avoid giving up the distribution cut.
- fpgeek 14y agoLast I heard, Google supported completely discretionary developer-initiated refunds. IIRC, at least a couple of the high-profile apps that left the Amazon Appstore took advantage of that to ease the transition for their paying (i.e. not FAOTD) customers. With that capability, implementing a reasonable functional equivalent of a free promo code seems straightforward enough.
- kalleboo 14y agoHow about e-mail?