3 ms·
Good question! I'm not too sure. But I often wonder why P2P hasn't become more robust as speeds and tech have improved. Like live service games.. it feels like
by dewcifer 1y ago
Good question! I'm not too sure. But I often wonder why P2P hasn't become more robust as speeds and tech have improved. Like live service games.. it feels like there could be robust P2P implementation that could facilitate a lot of failed multiplayer.
I imagine that cutting out the live service ($$$) and SaaS have a large role to play.