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The iOS app review process is astronomically fucked. I've had apps rejected for comically ambiguous reasons such as "app is just a website re-packaged as an app
by spaghetti 14y ago
The iOS app review process is astronomically fucked. I've had apps rejected for comically ambiguous reasons such as "app is just a website re-packaged as an app". Right. IMO one can argue this for many apps. I've had apps rejected because "app doesn't use enough native iOS functionality" when the app uses the accelerometer/gyroscope and all sorts of UIKit features.
The review process is also hilariously inconsistent. I've had re-skins of my own apps, that are live in the app store, that have solid 5-star reviews across 100s of users, that have 100k+ downloads rejected.
On a more positive note the Android development experience has been pretty decent so far. Porting a relatively simple iOS app took about two weeks. This time span includes reading the docs, getting a physical device and downloading the app from Google Play.
I've been doing iOS development since the start of the app store. However the "nuances" like provisioning profiles mess, $99/year fee and painfully long review process are getting really old.