3 ms·
The funny thing is, as far as I know, skewY is a virtual draw command in the WebKit family of rendering engines. It's "in the shader" already. For whatever rea
by andrewmcwatters 2y ago
The funny thing is, as far as I know, skewY is a virtual draw command in the WebKit family of rendering engines.
It's "in the shader" already. For whatever reason, your browser's compositor is failing to anti-alias the rendering bounds of the canvas.
I don't know why, though. I don't see the issue in Safari on my system.