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What would be those? Serious question, not picking a fight.
by perching_aix 2y ago
What would be those? Serious question, not picking a fight.
- KennyBlanken 2y agoFree bandwidth and boosting the engagement stats for their account among game developers, many of whom have github accounts.
- deleted 2y ago[deleted]
- onli 2y agoThere is not really a big disadvantage, is there? It keeps the .exe around in all possible versions without additional effort, even if external build dependencies were to fall away etc. Sure, nothing proper releases can't mostly achieve as well. But also not something bad. It's a little bit like when projects include their dependencies instead of just listing them in a gemfile etc. Some hate that, but it can make things easier.
- perching_aix 2y agoSize comes to mind, and of course the proverbial policy of not having any blobs in a source repository for security reasons.
- adzm 2y agoI've done this when we had existing scripts that were run after cloning a specific git repo, that then needed an .exe for reasons, and just adding the exe to the repo was the easiest solution so we didn't have to change all the existing tooling and processes.