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Found the answer in the project readme. > My representation of .NETs IR maps nicely to C, which means that I was able to add support for compiling Rust to C in
by dilawar 2y ago
Found the answer in the project readme.
> My representation of .NETs IR maps nicely to C, which means that I was able to add support for compiling Rust to C in 2-3K LOC. Almost all of the codebase is reused, with the C and .NET specific code only present in the very last stage of compilation
- nickpsecurity 2y agoWhich might also allow one to use tools that work on .NET bytecode. They include verification, optimization, debugging, and other transpilers. You might also get a grant or job offer from MS Research. :)