3 ms·
Artists usually prefer quads, but it really depends on what they're doing. It's also not unusual for them to willingly create a model of mostly quads with tris
by spookie 2y ago
Artists usually prefer quads, but it really depends on what they're doing. It's also not unusual for them to willingly create a model of mostly quads with tris in the mix at the same time.
In the end, the representation of a quad in a 3D modelling editor doesn't really matter. Be it an actual quad or 2 tris. Because any sane artist wants every quad to have 1 normal vec, if they want 2 on a quad they will happily use 2 tris instead.
It is a non issue.
(btw I have done plenty of 3D art for games, I have also made my own vk renderer, I don't see a problem with using tris in the end, even if "visual quads" do de-clutter my work and do help reasoning about the flow of the model at hand)