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Something about the design causes cliques to form, both within and between instances, expressed with mutual blocking and bans based on association. It's actual
by dingnuts 2y ago
Something about the design causes cliques to form, both within and between instances, expressed with mutual blocking and bans based on association.
It's actually extremely antisocial! It's why I left, all the instances were tribes with beefs against the other instances, and that told me something about the design encourages the behavior
calling it antisocial is pretty apt imho
- oytis 2y agoOh, that's a (n anti-) social game I've missed somehow, everything is civil in my bubble. Only have one blocked account in my profile that looks like a bot that followed me for no reason.