4 ms·
Seems like a neat idea, but for the love of Jesus Christ offer me a flat rate billing solution. Or at least an option of doing that. This seems like the type of
by 999900000999 2y ago
Seems like a neat idea, but for the love of Jesus Christ offer me a flat rate billing solution. Or at least an option of doing that. This seems like the type of thing that will accidentally burn through all of your credits if you code something wrong, and then you're going to have to beg their tech support to refund you.
I had an idea last night for an RTS like game where the units can only be controlled via radio commands which are only sent every minute or so, but this feels like a very strange way to do it. Not to mention hey it's not open source, but after 4 years will open source everything ?
Why, why wouldn't I just want to pay render or something $7 a month for a normal server versus this ? And use an actual open source stack.
- Cieric 2y agoSpacetimeDB is open source[1], the open source version doesn't currently have all the features of maincloud, but most of those features are solely for scalability. I've done all of my work on my own local servers. I would even suggest paying for your own server up front until you're ready to scale out. I believe the 4 years is when the license changes to a more open license. And the scalability features on local are coming, they're just not here yet. [1] https://github.com/ClockworkLabs/SpacetimeDB https://github.com/ClockworkLabs/SpacetimeDB
- 999900000999 2y ago>I believe the 4 years is when the license changes to a more open license. Why not use something with a vastly friendlier license. Most companies don't want to play the GPL dance when alternatives exist.