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I think Aqua v1 had two problems: 1. The models weren't ready. 2. The interactions were often strained. Not every edit/change is easy to articulate with your
by the_king 1y ago
I think Aqua v1 had two problems:
1. The models weren't ready.
2. The interactions were often strained. Not every edit/change is easy to articulate with your voice.
If 1 had been our only problem, we might have had a hit. In reality, I think optimizing model errors allowed us to ignore some fundamental awkwardness in the experience. We've tried to rectify this with v2 by putting less emphasis on streaming for every interaction and less emphasis on commands, replacing it with context.
Hopefully it can become a tool in the toolbox.
- adamesque 1y agoLooking forward to giving it another try!