4 ms·
It scales much the same way that Erlang/BEAM scales. Each database is an actor in a distributed actor system. That's how we operate BitCraft, however we haven't
by cloutiertyler 1y ago
It scales much the same way that Erlang/BEAM scales. Each database is an actor in a distributed actor system. That's how we operate BitCraft, however we haven't released inter-module communication (IMC) to the wider world yet.