3 ms·
I think this should cover it. https://github.com/doitsujin/dxvk https://github.com/doitsujin/dxvk
by cactusplant7374 2y ago
I think this should cover it.
https://github.com/doitsujin/dxvk https://github.com/doitsujin/dxvk
- banqjls 2y agoThat won’t fix the fact that the macOS kernel can’t run 32-bit binaries.
- galad87 2y agoIt's possible to run 32-bit Windows binaries with Rosetta 2 and WINE, but I don't know if there is any good DirectX 9 to Metal wrapper yet. Probably DXMT will implement it in the future: https://github.com/3Shain/dxmt https://github.com/3Shain/dxmt
- Rhedox 2y agoDXVK does not run on Mac OS. There's a modified version based on an ancient release of DXVK that kinda works on MoltenVK but the D3D9 side never worked. The D3D9 implementation in DXVK uses a Vulkan binding model trick to improve performance that MoltenVK can't handle. Besides that, DXVK simply requires modern Vulkan features that MoltenVK doesn't support.