3 ms·
Very selective data in that presentation. The worst figures are always selected for comparisons: in one it's since 2019, then since 2020, then since 2022, then
by milesrout 2y ago
Very selective data in that presentation. The worst figures are always selected for comparisons: in one it's since 2019, then since 2020, then since 2022, then since 2020, then 2019, and on and on.
There is nothing wrong with making entertainment products to make money. That's the reason all products are made: to make money. Games have gone bad because the audience has bad taste. People like Fortnite. They like microtransactions. They like themepark rubbish that you can sell branded skins for. It is the same reason Magic: the Gathering has been ruined with constant IP tie-ins: the audience likes it. People pay for it. People like tat.