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That's awesome, congrats! I had a lot of fun solving today's puzzle. One minor bit of feedback/request: maybe I'm too spoiled by code editors, but it would be
by NobodyNada 2y ago
That's awesome, congrats! I had a lot of fun solving today's puzzle.
One minor bit of feedback/request: maybe I'm too spoiled by code editors, but it would be nice to have a visual aid for identifying matching brackets -- maybe colorizing matching pairs ("rainbow brackets"), and/or a click-to-highlight feature that highlights the entire contents of a pair of braces for you. I felt like I was spending a lot of time trying to count bracket pairs, which made it hard to keep track of where I was in the puzzle and was less interesting than trying to solve the wordplay.
- smw 2y agoYes! Please!
- linsomniac 2y agoAgreed about the matching brackets, I had sent that suggestion to mayor@ a couple weeks ago, so maybe once this craziness settles down...
- Eric_WVGG 2y agoIf the game never has more than three nested levels, you could use [square], then {curly}, then <angle> brakest. You could even do a fourth level with (parenthetical) brackets, but that would mean you couldn't use parenthesis in clues.
- esperent 2y agoI think colors, or even shades of grey for accessibility, would be better for non-coders. Maybe even just put the current bracket in bold.
- brookst 2y agoSide note: colors are fine for accessibility, as long as you think in HSL space and vary at least two of those dimensions. As a red/green colorblind person, bright red versus dark green is fine, as is pink versus bright saturated green. No need to go grey.
- echelon 2y agoSeconded. This would be super useful. Amazing game!
- m0d0nne11 2y agoNice work - congratulations! ...and, yes - I had to paste the text of today's game into vi so I could use the bracket matching to untangle the clues... :) Also, I would make it more obvious which clues are eligible for solving at the moment rather than penalizing us for not being able to discern which ones are.