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It was Space Quest for me. Oh, I played many of the others, but SQ -- specifically II -- was what made me fall in love with adventure games, warts and all. I l
by the_af 2y ago
It was Space Quest for me.
Oh, I played many of the others, but SQ -- specifically II -- was what made me fall in love with adventure games, warts and all. I learned English (well, besides taking actual English classes anyway) by typing words in its text interface.
- SamBam 2y agoSo much humor in the Space Quest series. I loved them. I should work out how to get them running from GOG for my kids.
- pavlov 2y agoI also learned English mostly by Space Quest. I remember being nine years old, sitting in front of SQ1 with my best friend, and trying to survive the escape pod early in the game. How do you avoid dying when it crashes on an alien world? Our only hope was my neighbor who was a few years older and seemingly infinitely wise. I called him up, and patiently he spelled out the magic words to type before launching the escape pod: “FASTEN SEAT BELT” What do those words mean? We had no idea, but we lived on to explore another world. A few years later I could read and write English just fine, but had no idea how anything was pronounced. Sierra English was a real thing among my generation.
- lolive 2y agoSame memories for me, but with King’s quest 3. I still have the tiny English-french dictionary I wrecked by opening it and translating every and each word of each sentence, for that [6 months] adventure. To get rid of the wizard, become a bird, kill that nasty spider, go into bear’s house, etc, etc…
- rfarley04 2y agoYea, same for me. This article sent me down a rabbit hole of playing a few of 'em online: https://playclassic.games/games/point-n-click-adventure-dos-games-online/play-space-quest-v-next-mutation-online/play/ https://playclassic.games/games/point-n-click-adventure-dos-...
- timpark 2y agoThe guys who created Space Quest kickstarted another sci-fi comedy adventure game... 13 years ago. It went (and is still going) poorly, and Kotaku just posted about the ordeal today: https://kotaku.com/spaceventure-space-quest-kickstarter-steam-disaster-1851774747 https://kotaku.com/spaceventure-space-quest-kickstarter-stea... I backed the project, but at one of the lowest levels, so I'm not really mad. It's just kind of sad.
- the_af 2y agoThe Two Guys From Andromeda? Wow. To be honest I'm not sure I want to relive that era; my memories of it are some of the fondest, but I don't think I'd like to play these games nowadays (it's been a while since I replayed them using DOSBox or ScummVM!).
- Gareth321 2y agoI’ve been waiting 13 years and just received a Steam early access code a few days ago. Someone did some regression analysis a while back based on average kickstarter demographics and estimated that 25% of the people who kickstarted the project are already dead. 13 years feels like a lifetime ago. I’m grateful they kept chipping away at the game instead of walking away, but it has been disappointing.
- the_af 2y agoThe money must have run out ages ago, right? So it has to have been a huge burden for the Two Guys. I don't envy them. And it seems the Early Access game they finally released is broken and not very good. I've read an article that guesses they must have attempted changing Unity versions at least a couple of times, partly because they couldn't figure out how to solve a savegame bug (still not working right!). Somehow this reminds me of Duke Nukem Forever.
- timpark 2y ago25%? Wow. That seems high, but when you consider we were backing a game based on the popularity of a now almost-40-year-old franchise, it seems a bit more reasonable.
- ErneX 2y agoThat and Larry 1 were my first two PC games. I had to play them using a Spanish/English dictionary. I was 10 years old.