5 ms·
If I am working with someone on a design and they bring me something as bad as that redesign, I'm going to tell them it's awful. That redesign is rubbish and it
by samdk 14y ago
If I am working with someone on a design and they bring me something as bad as that redesign, I'm going to tell them it's awful. That redesign is rubbish and it very clearly was done without thinking about what was important, and nobody benefits by pretending that's not true. As a designer, you should not be offended by people telling you things you've made don't work, so long as they're providing reasons. Those people are doing you a favor. You cannot remain emotionally attached to your own work and be a good designer.
It is far easier to work with people who are direct and harsh than the people who dance around the matter. You can never trust anything the latter group of people tell you, and so you end up wasting a tremendous amount of time because you have no idea what they actually want because they refuse to actually tell you.
(That said, there is a world of difference between "that is rubbish, you did not think" and "that is rubbish because you did not think about things X, Y and Z". The first is useless, the second is helpful.)
--
Your idea that people must offer alternate suggestions before criticism is ridiculous. If you present your redesign idea to the public and it's terrible, the correct response is "that's not very good, go back and try again", not "that's not very good, therefore I will spend the months required to come up with a non-awful alternative before commenting".
- deleted 14y ago[deleted]
- ShellfishMeme 14y ago> If I am working with someone on a design and they bring me something as bad as that redesign, I'm going to tell them it's awful. That redesign is rubbish and it very clearly was done without thinking about what was important, and nobody benefits by pretending that's not true. As a designer, you should not be offended by people telling you things you've made don't work, so long as they're providing reasons. Those people are doing you a favor. You cannot remain emotionally attached to your own work and be a good designer. I think that's a terrible and even dangerous attitude - especially when done in public - for several reasons. Firstly, if you heavily criticize something when many people are watching, it might keep you from receiving balanced feedback. Some people probably liked some of the aspects of the redesign, but with dozens of people in the thread saying how awful it was, they will rather not speak up and talk about what they liked. If you tell a mass of people "X is rubbish and whoever came up with this is stupid", and some more people join in, the others will probably assume they are idiots for liking it and say nothing. As an analogy: When I was younger I really liked a girl in my class but all my friends were going on about how ugly and weird she was, probably because of some kind of social feedback loop. So instead of telling her that I liked her, I started joining in with the "X is stupid" meme because I didn't want to look like a fool in front of my friends. Had they not talked about it in such an extreme way, things might have went differently, but because of the situation, I lost all my courage to admit it to her and my friends. Secondly, if you mix valid criticism with being a dick about it, people will more likely think that your criticism is less valid since it's easier to just assume you are an asshole. Most people are emotionally attached to their work. If they weren't, their work would probably suck. They'll learn how to handle criticism, but that doesn't mean it won't hurt or demotivate them if you tell them it's rubbish. Thirdly, there is absolutely no need to ever mention that it's rubbish or awful. All you need to do is to list the points where they failed and maybe give advice on how to improve it. Calling their work rubbish helps nobody and makes you feel smarter and more powerful than you actually are. If you treat people like this, their work will become worse, not better, and at the same time they will probably stop asking you for advice because you can't stop being a dick about it instead of just encouraging them to improve on what they did by giving valid advice. People aren't just machines that you can tell "this is all awful, throw it away and start over" without hurting their feelings in at least some way. You should learn to use these emotions to steer them in the right direction, not condemn them and call people who express them unprofessional. You'll get a lot further by nicely packaging your criticism.
- sbjustin 14y agoWell said.
- samdk 14y ago"X is rubbish and whoever came up with this is stupid" To be clear, I agree that this is awful feedback. It contains no useful information and personally insults the creator, both of which are bad. There is a world of difference between saying "this design is bad" and "you are a bad designer". Even good designers come up with truly terrible ideas constantly--it's part of the process. (I certainly have more than my share!) Obviously people get emotionally attached to their work. I certainly do. But you have to be able to let go of that while you're receiving feedback, or there's no point in you getting any. Again, to be clear, I would not say "this is rubbish" or "this is awful" while critiquing a design. I would say "this is not working at all because you're ignoring considerations A and B". There are many, many design ideas that just do not work. As a designer, you are much better served by someone telling you "this is not working at all, you need an entirely different approach" than you are by someone trying to hint you towards evolving a design that's based on a faulty premise.
- latortuga 14y agoThis absolutely breaks rule #1 in dealing with people: "Don't criticize, condemn, or complain." > (That said, there is a world of difference between "that is rubbish, you did not think" and "that is rubbish because you did not think about things X, Y and Z". The first is useless, the second is helpful.) This is not true. They are both needlessly critical. You can compliment the design aspects you like, ask for issues to be addressed, and nurture ideas all without telling someone their work is rubbish. No matter what else you say, if you criticize my idea as "rubbish" I'm not going to hear anything else you say. This "tough love" idea of telling people what they did is awful is just terrible advice and please stop spreading it. You don't win people to your way of thinking by telling them they did a bad job. It's plain false.
- Wilya 14y agoIf you want to improve your craft, you need feedback. Honest feedback, not feedback guided by other goals (like, making friends with/influencing you).
- latortuga 14y agoMy point is that improvement does not grow out of negative feedback. This thread is about how the original post had just a torrent of negative and hostile feedback - that kind of feedback is not useful to the submitter for a whole host of reasons that SelfishMeme covered quite adeptly above. There's a vast difference between honest feedback and what was in that thread. Publicly taking someone to task for a design experiment is shameful behavior, especially given this community's standards of participation.
- samdk 14y agoThat's a fucking stupid rule. (And I say that with the full knowledge that my phrasing will make you less receptive to my argument.) Environments where you can't discuss mistakes are poisonous. People make mistakes. People do stupid things. If those mistakes are not dealt with directly, they become larger mistakes, and you end up in situations where people don't take minor actions that can prevent disasters because they're afraid that somebody's feelings might be hurt. As an example, a few years ago the college I was then attending switched from internally managed email to gmail. For a month after the switch, you could log into anyone's email account without a password. This happened in large part because there was a culture of ignoring mistakes, and people who regularly raises issues were branded as "complainers". And so when they were doing the switch, nobody was willing to stand up and say "have we done basic testing?" There are, of course, times and places where your goal is not offending people, and criticizing them is obviously a bad idea. (Telling a VC "that investment you made a week ago was really dumb" is probably a bad way to get them to invest in your company.) But much of the time, that rule causes many more problems than it solves. It's also worth noting that phrasing and delivery matter quite a lot, and that's something that's much harder to convey in text. There's a huge difference, as I've said already, between insulting somebody and criticizing their work. The first is not productive--the second can be.